![]() I didn’t really know what to expect for an open-world Souls-style game, but I’m completely enamored. I just passed one hundred hours played, exploring every inch of the magnificent world FromSoftware has created. ![]() Finally, I had a feeling that I’d get totally immersed into the game and not want to play anything else. I was also worried that I might get stuck on a difficult boss or dungeon, a road block, causing me to prolong my review process. I wanted to be able to take my time and enjoy the game – I wanted to get sucked in. ![]() FromSoftware builds some of the most intriguing and breathtaking worlds and has finely tuned their gameplay to perfection, both of which suck the player in. First of all, I didn’t want to have to rush through the game for review. I’ve played through all of their modern games except Sekiro. I love FromSoftware games, they’re probably my favorite developer. When I was given the opportunity to review Elden Ring here at Xbox Tavern, I admit that I was a little hesitant. I also realized that I like playing lots of different games however when I find one I like I still usually stick with it until the end. At some point, a switch flipped and I found myself drawn to shorter indie games where I could experience the whole thing in a fraction of the time. When I say immerse I really mean it once I started a game like that I would only have eyes for that game and play it for weeks and weeks until I beat it (or on the rare occasion grew tired of it). Games like Oblivion, Skyrim, the modern Fallout games, Dragon Age, and the Assassin’s Creed series all come to mind. I used to love playing big AAA games where I could spend seventy, eighty, or sometimes over a hundred hours totally immersing myself into a game world. My gaming tastes have shifted over the past few years.
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